History Of Software and UI Development (Introduction)
What is a mobile application? A mobile application (app) is a software developed and designed to run on a smart device, such as computers, TV’s, phones and tablets.
The history of the mobile app began with the first mobile phone which needed some basic software to make and receive calls. Maybe it’s not as modern as our up to date applications but it was the beginning.
The world’s first mobile phone call was made on April 3, 1973, when Martin Cooper, a senior engineer at Motorola, called a rival telecommunications company and informed them he was speaking via a mobile phone. The phone Cooper used if you could call it that, weighed a staggering 1.1kg and measured in at 228.6x127x44.4mm. With this prototype device, you got 30 minutes of talk-time and it took around 10 hours to charge.
The first recognizable apps came with Psion’s range of handheld computers – mostly PDAs – that used the EPOC operating system. First released in the early 90s the sixteen-bit machines (SIBO) which ran EPOC allowed users programmes such as a word processor, database, spreadsheet, and dairy. Later models in the range, running a 32-bit OS, would come with up to 2MB RAM and allow users to add additional apps via software packs (or via download if you were lucky enough to own a modem).
As we progress on into the 20th century in 2007 Apple created the iPhone since then it has been the most iconic piece of technology in our time.
The granddaddy of them all, iOS 1 was an instant game changer. Though not a new technology, the original iPhone introduced multitouch to the masses and forever changed the way we interact with electronic devices.
As you can tell from the photo above, the basics of the iOS UI hasn’t changed much at all. There’s still a grid system of icons, with a dock of frequently used icons populating the bottom of the display. While it perhaps seems crazy today, note that two of the original iOS icons weren’t Apple apps, but gateways to Google. Of course, I’m talking about YouTube and Google Maps.
When Apple released iOS 2 with the iPhone 3G back in July of 2008, mobile apps would never be the same. With iOS 2, Apple introduced its brand new App Store, a digital storefront that allowed anyone with a computer, an idea, and coding skills to put together an app and sell it for a price point of their choosing. While it all seems like common sense now, remember that the quality of mobile apps back in 2008 was abysmal, with no room for small-time developers to even participate.
Today, the App Store has grown beyond anyone’s wildest imagination, currently boasting more than 1.5 million apps and generating billions in profits for both Apple and developers. As of January 2016, the App Store has generated approximately $40 billion for developers. Apple has also said that the creation of the App Store is responsible for creating more than 1.9 million jobs in the U.S. alone. If we factor in Europe and China, Apple claims that the total number of App Store related jobs rises to about 4.5 million.
With iOS 3, Apple finally introduced a number of software features that were conspicuously missing from previous versions, namely support for cut, copy, and paste. iOS 3 also introduced support for MMS, tethering, spotlight search functionality, and support for in-app purchases. It’s also worth noting that the home screen with iOS 3 was slightly altered and came with two new home screen apps, a “Voice Memos” app and a “Compass” app. Additionally, Apple’s iOS 3 finally changed the name of its “SMS” app to Messages and added the “Find My iPhone” feature.
iOS 4 marked huge step forward for Apple’s mobile OS. The update, which was released in June of 2010, was chock full of compelling and exciting new features. Of course, one of the flagship features of iOS 4 – and the iPhone 4 – was support for FaceTime video chatting.
iOS 4 also saw the introduction of system-wide multitasking support, the ability to put apps into folders, the rollout of iBooks and GameCenter, enhanced search functionality, and last but not least, the ability to zoom in when taking photos. Note that the dock design in iOS 4 was slightly altered as well.
multitasking, custom wallpapers, unified inbox, ability to search messages. AirPlay was in subsequent upgrades to iOS 4.
By the time iOS 5 was released in 2011, it was abundantly clear that Apple was facing some stiff competition from any number of ambitious handset manufacturers. With that in mind, it didn’t come as much of a surprise that iOS 5 was an incredibly ambitious release that packed in more than 200 new features.
In addition to a new notification center, iOS 5 saw the birth of iMessage, effectively enabling iPhone users to text via data as opposed to running up needlessly exorbitant texting bills. iOS 5 also saw the arrival of two new iOS stock apps, Reminders and Newsstand. Other notable iOS 5 features included Twitter integration, wireless syncing capabilities, and at long last, the ability to access the camera from the lock screen.
Over and above that, the flagship feature of iOS 5 was Siri, Apple’s take on an intelligent virtual assistant. Much like Apple Maps, the first incarnation of Siri was intriguing but ultimately left a lot to be desired.
With iOS 6, Apple officially kicked Google Maps to the curb and replaced it with Apple Maps. Famously, the rollout of Apple Maps was marked by frustrating bugs, erroneous directions, Salvador Dali inspired satellite photos and even misplaced landmarks.
Still, the release of Apple Maps marked the first time that iOS users could take advantage of turn by turn directions as the iOS version of Google Maps frustratingly did not include that feature.
Another notable addition to iOS 6 was a new app called Passbook. Later renamed to Wallet, Passbook was, not too surprisingly, a virtual wallet that let users store airline tickets, coupons, movie tickets, and a few other items.
Other notable iOS 6 features included a redesigned App Store, the ability to reply to a call with a text message, a dedicated Podcasts app, panoramic photos, the ability to FaceTime over a cellular connection, and much improved Siri functionality. And seeing as how iOS 6 was released alongside the larger iPhone 6, the number of icons per row was increased from four to five.
Looking at the iOS 6 home screen, you might also have noticed the conspicuous absence of the YouTube app.
iOS 7. Where does one even begin? iOS 7 represented a sea change not only for iOS, but also for Apple’s executive lineup. If you recall, Scott Forstall, the man responsible for every iteration of iOS up until iOS 6, was unceremoniously dismissed from the company in October of 2012 for refusing to take ownership of Apple’s Mapping problems. In his place, Tim Cook put Jony Ive in charge of the look and feel of Apple’s mobile OS.
iOS 7 came with an entirely new look and feel, forgoing Forstall’s affinity for skeuomorphic design with a flatter aesthetic. The green felt and leather stitchings that seemed to dominate some of Apple’s stock apps were completely redesigned.
But a new look and feel weren’t all Apple had to offer. iOS 7 introduced us to the Control Center, a convenient way to quickly toggle a number of commonly used settings. Other new features introduced with iOS 7 included a revamped multitasking pane, the rollout of iTunes Radio, AirDrop, photo filters, burst photo mode, and new camera modes for fast switching between video and various photo modes.
By the time iOS, 8 came along, most people had gotten used to iOS’ new design aesthetic championed by Jony Ive. As a result, Apple iOS 8 was able to focus on adding a plethora of new features instead of spending time working on a UI redesign.
iOS 8 may not have had any killer features, so to speak, but it did add a number of small and nifty enhancements, including predictive keyboard typing with QuickType, the ability to send audio and video messages within iMessage, more advanced notifications, and more photo editing tools. iOS 8 also saw the introduction of both iCloud Drive and HealthKit.
Other notable features included time-lapse video, the ability to check battery usage by app, a camera timer, and more enhanced Spotlight functionality,
Apple came to iOS 9 with an entirely different strategy. Instead of lopping in as many features as possible, Apple’s iOS team worked on a smaller number of features and instead devoted more resources than usual towards improving the overall stability of the mobile OS.
Some of the more notable iOS 9 features included transit directions in Maps, a completely revamped Notes app, a nifty low-power mode for longer battery life, and always-on Siri functionality thanks to the iPhone 6s’ M9 motion coprocessor. iOS 9 also saw the introduction of a new system-wide font, San Francisco.
Also noteworthy is that the Passbook app was renamed to the wallet and given a new icon, an appropriate change has given the arrival of Apple Pay, Other new, albeit minor changes to the iOS home screen included a new Music app and a brand new News app.
Applications (Task 1)
why have CD-Roms and DVD players become obsolete?
The principle of logo design; there are a variety of things that make a good logo.
A logo has to be simple otherwise it could cause complication when distributing a product or trying to relate it to a user.
A simple logo allows for people to recognize it as well as being memorable and versatile at what it is promoting without being overcrowded.
The Twitter logo as one of the most iconic logo’s in our time, it resembles a lot; in terms of what the app does and the name. They both correlate the bird known as the songbird which essentially what Twitter is about. People use it to tweet about there life which then you can follow them.
The Definition of Twitter (of a bird) gives a call consisting of repeated light tremulous sounds.
The logo also has a cool blue colour, this denotes the feeling of freedom and peace. There could also be a hidden meaning such as the sky is blue and birds fly free. Much like Twitter, it is a place for people to express the mind with no repercussions.
Yet the simplicity of the logo can withhold such information, this is what a simplistic an good logo should be able to do.
Much like having a simple logo you also need a memorable one otherwise, people will not be able to relate to your product or will forget the whole point of what you do.
A logo that majority of countries will remember is the Apple logo. It has revolutionized the way technology is in our time. By creating one of the first computers and going into creating music players. Apple has been around for a long time and many people have grown up with Apple products. The original logo was based on Issac Newton when the apple fell on his head and he came up with newtons law. Shortly after the logo had gone through some changes. The colours symbolize time the 1970’s was full of colourful events and a lot of retro designs. In 1995 technology was on the advance and Apple wanted to get futuristic colours to resemble their products. They messed around with this for a couple of years and in 2015 they decided to go back to the Monochrome logo for simplistic and design purposes.
The bite is very significant to the logo as when people have an apple; the first thing they normally do is take a bite of it. Since then many people can memorize the apple logo and recreate it from memory.
Some logos also have to age with time but still, hold the original meaning that it was intended for while being effective. The Coca-Cola logo does this very well the logo has not changed since it was made in 1886.
The history of the logo belongs to the creator John S Pemberton and Frank M Robinson who decided that “The two C’s will look good in advertising”. The font they used was Spencerian script which was a popular font in there time. The logo had only changed once as a test for a year but other than that the logo has not changed since the creation of coke-cola and is one of the most timeless logos’s the still retains its history and purpose to this day.
Compared to Coca-Cola other being Pepsi their logo has changed significantly from the day it was created. Coca-Cola has barely changed its design due to timeless creativity and empowerment that the brand name has gathered through the years.
A logo should be versatile and effective and able to work across a multitude of platforms and mediums while retaining its main function. The logo should be able to work and horizontal and vertical faces and still be recognized by audiences. The Nike logo nails the design for this.
The women who designed it was Carolyn Davidson who got paid $35 to create a logo for Nike. In 1969, she met Phil Knight, then assisted the professor at PSU who would go on to found Blue Ribbon Sports, and, in turn, became Nike. Kight came up with the idea to kick off his own athletic brand and asked Davidson if she could create him a logo on the side of a shoe. She then designed the Nike Swoosh which rembles forward fluidity, which also indicates movement and speed. The logo kicked off from there.
It has had a major impact on the athletic people as well as clothing brands in our time due to its simplistic logo design it appeals to a lot of people of different ages and backgrounds. With the hidden meaning of moving forward. The logo can be placed in reverse, upside down, vertical and horizontal and people will still recognize it due its simplistic design and name that Nike has gathered over time. Not many logos can do this as they sometimes have writing or are too similar to other companies, Nike is one of many.
Lastly, a logo has to be appropriate and fit the context of what the company is trying to promote. For example, the Monster Logo is appropriate in context to what it sells. Which is an energy drink; it uses a Bright green with a logo of claw markings on the front this logo wouldn’t really work for a law firm.
It is also important that the logo tries to not show what it actually sells but is rather used for identification. So when I see the monster logo it can show a beast, energy, and sports.
Monster also supports many of the sports and e-sports activities. Which is appropriate to the logo design itself which resembles a beast. “You will have the energy of a beast of drinking this”
The shape of the Monster Energy Logo:
The Monster Energy drink logo imitates the claws of a monster that scratched a large ‘M’.
Colour of the Monster Energy Logo:
The neon green colour of the large ‘M’ against the black background demonstrates the kick people get after consuming a can of Monster energy drink.
Font of the Monster Energy Logo:
The custom-designed font of the Monster Energy logo provides an instant boost to the consumers and compels millions of people to indulge in its taste.
Logos need to work together to achieve all of this in one to be a great logo. But sometimes there are bad logos which are ineffective.
Some bad logos are sometimes small things or small-time companies such as a local shop or a small time app. Such as these two they are promoting a satellite dish and dance classes but when you first see the logo it can be seen it shows something else. This is what a bad logo look like due to the fact it looks similar to the human anatomy which these companies are not about.
The Importance of having a logo is to be able to appeal to a wide audience so people will know what it means when they see it. Such as the logo can hold a lot of information about your company. In some cases, it can also be the selling point such as Nike or Addidas the Swoosh or Three Lines. A good logo can bring identity to a certain company and gain a lot of fame just from design for instance when we see the FedEx Logo I think of postage due to the hidden arrow when can see indicating post or forward movement which is good for the company as they deliver and post.
Pinterest is like an online pinboard—mostly for collecting visual pieces of multimedia (mostly images) But before you jump on board with everyone else, you should first understand what Pinterest is all about.
You can create as many boards for your pins as you want, which is great for organization. For example, if you like collecting pictures of zoo animals, you can create a board and label it “Animals.” On the other hand, if you also like collecting recipes, you can create another board and label it “Recipes.”
Pinterest users interact with each other through liking, commenting, and repinning each other’s stuff.
This is the Pinterest Logo. It was designed with a typeface. The logo was supposed to entail retro design and creativity while being unique and having your own flow. The logo is really well done and the colours compliment each other while being very simple but noticeable and rememberable.
This is what you are prompted with after signing up to Pinterest which allows you to sign in with google or facebook. You will be asked to select some topics that interest you. By selecting topics it allows the app to recommend artist you will most likely love. This is also changed by your recently searched and followed. All of the art will appear on your home screen of the app which then allows you to swift through artwork and then you can add them to a pin.
I personally think they nailed the design of the app itself due to simplistic colours they used and how much white space there is. It helps to navigate around and look at what you like. It also resembles creativity due it being simple; as often the greatest pieces of art are simple.
I will use some of these designs when creating my app such as the logo due to my app being based on Pinterest it will closely follow the way it runs, in terms of the user journey.
Instagram is a social networking app made for sharing photos and videos from a smartphone.
Similar to Facebook or Twitter, everyone who creates an Instagram account has a profile and a news feed. When you post a photo or video on Instagram, it will be displayed on your profile. Other users who follow you will see your posts in their own feed. Likewise, you’ll see posts from other users whom you choose to follow.
Pretty straightforward, right? It’s like a simplified version of Facebook, with an emphasis on mobile use and visual sharing. Just like other social networks, you can interact with other users on Instagram by following them, being followed by them, commenting, liking, tagging and private messaging. You can even save the photos you see on Instagram.
This is the Instagram logo has changed with time due to it being such a popular app amongst social media fanatics. It used to be a place for photographers when it started kicking off; hence why the logo is a Polaroid camera. As we move on into the future they slightly bring it up to a modern-day camera. Only recently the had decided to dramatically move away from the old logo due to the fact the logo did not resemble the app in its current form. The app is currently heavily focused on filters which change the colour of photo to make it look better. This is why the app is now currently colourful.